Sid Meier's Railroads!
|Sid Meier's Railroads!|
|Release date:||December 22, 2006|
Sid Meier's Railroads! is an economic simulation game developed by Sid Meier on the Gamebryo game engine that was released in October 2006 and is the sequel to Railroad Tycoon 3. Although Sid Meier created the original Railroad Tycoon, subsequent versions were developed by PopTop Software. A version of the game being made by Oasys Mobile will also be making its way on to the mobile market in the spring of 2008. After a visit to Miniatur Wunderland in Hamburg, Germany, Sid Meier was inspired to reinvent his original creation
Railroads! is fully three-dimensional and geared more toward head to head real time strategy than the previous versions. The terrain is also more compressed in this game; there are few areas where players are allowed a long, straight run of track, meaning that more "interesting" parts, such as hills, mountains, rivers, and inlets, play a much more important role in the game.
The game is heavily focused on economics – players have to build and sustain entire industries using the railroads they develop. Gameplay changes from previous editions of Railroad Tycoon include a system where new technology is first auctioned to the highest bidder. This gives the player a ten-year exclusive use of that technology. Similarly, whole industries are also put up for auction amongst players. Tracklaying is automated and much easier than other editions of Railroad Tycoon. When combined with the more "compressed" terrain, it allows for tactical placement of track to obstruct and frustrate opponents.
The game also allows head-to-head play over a LAN or the Internet, supporting up to four players per game, either human or artificial intelligence.
Metacritic reports an average score of 77 out of 100 or "Generally Favorable" in published reviews and a score of 5.0 out of 10 in user reviews